Flight 155’s landing gear has jammed and it's stuck in limbo, burning fuel ahead of an emergency landing. As flight attendant Evie, you can learn about your passengers, and about yourself, as you ease their fears during the crisis.

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"Fantastic writing, brilliant narrative design. I wish it continued and you killed me with that ending." - Sarah Longthorne 

"The Attendant hit me very hard for this moment within the pandemic when we feel a bit suspended in air with the ever-looming feeling of dread around us, asking the question: what could I have done differently? am I living my best life? have I done right by myself and those around me?" - Sasha E Head

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Hey, thanks so much for checking out 'The Attendant'. Each and every play, rating and piece of feedback is very much appreciated. The game should take around 20-25minutes max to complete. I'd recommend playing in full-screen!

You can support me and my work here, check out my website here, and follow me on Twitter here.

StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(38 total ratings)
Authorandrewmck
GenreInteractive Fiction
Made withTwine
Tagsartgame, First-Person, Flight, Meaningful Choices, Perspective, Story Rich, Text based, Thriller, Twine

Development log

Comments

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This is beautiful storytelling, thank you for writing this!

Wonderful. Really hit me in a way I didn't expect.

loved it! Excellent writing.

absolutely brill!

Brilliant!  That ending gobsmacked!

This has been amazing, I am genuinely in awe. I admit it, I started playing with not many expectations... but this is something else. Absolutely brilliant. I've always been an avid reader and this is such an amazing piece of storytelling, and the way it uses the text effects and transitions to emphasize the pace of the plot is fantastic. Also really loved that the choices /actually/ do matter. 

The biggest of kudos, looking forward to see more from y'all.

This was a nice experience!

Brilliant! Fantastic writing, excellent narrative design. I wish it continued!

A really well-constructed piece, the choices really mattered from start to finish and gave great opportunity to steer what character I wanted Evie to be (steadfast, hopeful, if slightly clumsy). The characterisation of the different passengers was super, you managed to fit a lot of relationship-building into a short flight. There were a couple of lovely subtle flourishes in there too, particularly the little details various mechanical faults within the plane, which really amped up the tension (how do they let those things fly?!) And what an ending! Really enjoyed it!

Dang, this was really good. Nice work.

(+1)

Thank you so much 😁